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fix: mobile bug
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@@ -6,36 +6,11 @@
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import { onMounted } from "vue";
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import Player from "xgplayer/dist/simple_player";
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import { volume, playbackRate, screenShot } from "xgplayer/dist/controls";
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import { deviceDetection } from "../../../utils/deviceDetection"
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export interface deviceInter {
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match: any;
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}
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export default {
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setup() {
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// 检测设备类型(手机返回true,反之)
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const deviceDetection = () => {
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let sUserAgent: deviceInter = navigator.userAgent.toLowerCase();
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let bIsIpad = sUserAgent.match(/ipad/i) == "ipad";
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let bIsIphoneOs = sUserAgent.match(/iphone os/i) == "iphone os";
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let bIsMidp = sUserAgent.match(/midp/i) == "midp";
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let bIsUc7 = sUserAgent.match(/rv:1.2.3.4/i) == "rv:1.2.3.4";
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let bIsUc = sUserAgent.match(/ucweb/i) == "ucweb";
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let bIsAndroid = sUserAgent.match(/android/i) == "android";
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let bIsCE = sUserAgent.match(/windows ce/i) == "windows ce";
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let bIsWM = sUserAgent.match(/windows mobile/i) == "windows mobile";
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return bIsIphoneOs ||
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bIsMidp ||
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bIsUc7 ||
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bIsUc ||
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bIsAndroid ||
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bIsCE ||
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bIsWM
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? true
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: false;
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};
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onMounted(() => {
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console.log("---", deviceDetection());
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let player = new Player({
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id: "mse",
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autoplay: false,
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